Blender 发布了备受期待的第三个版本,逻辑上命名为 Blender 3.0。我们很高兴地报告您不会对发布感到失望。我们当然不是。
Blender 的长期粉丝和新手都会发现 Blender 3.0 有很多值得喜欢的地方。所以这里有一些新的 Blender 功能已经显着改善了我们自己的工作流程。
Blender 3.0 is finally here. While plenty has changed since Blender 2.0 made its debut in August 2000, this latest landmark has the Blender community abuzz with excitement. So much has changed, and yet everything that we love is just as great as it was before.
The round-up from the official Blender YouTube channel is a whirlwind, and it only covers the beginning of everything that you have to look forward to (especially if you're just getting started with Blender).
A few notable highlights from the video:
These more exciting developments come alongside the usual round of bug fixes and minor adjustments in usability, and you can read about every change in full in the Blender 3.0 release notes.
But for now, let's take a closer look about some of the new Blender features we're already obsessing over.
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As mentioned in the video, the Blender 3.0 Knife tool now supports multi-object editing, among many other additional tweaks of note.
One other tool that received a significant face-lift is the Blender Grease Pencil tool. It has been refined and is now more practically functional than ever; wrangling your line weight and stroke style is now much easier, for example, as is applying modifier effects to Grease Pencil paths.
Pose Sliding allows you to morph effortlessly between two key poses or in-betweens; an entire family of new Blender tweening tools dedicated to pose breakdown gives you a much finer degree of control over the way that you characterize each pause, breath, and flourish.
Blender has been hinting at its new Asset Browser for a while now. Blender 3.0 gives us our first official taste of the system, and it's just as useful as we were hoping it would be.
With the Asset Browser, you're able to manage objects, materials, poses, and worlds in one of several libraries. The Pose Library is one stand-out feature for animators. All of your character's most iconic expressions can all be collected and stored on-hand, ready to grab whenever you need them.
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The truth is that we're still exploring Blender 3.0 ourselves, as there is so much to see and to do in this latest (and greatest) release of the open-source 3D creation suite. Understand all of the changes will take time and patience.
However, we already know that these updates, as well as a number of improved viewport animations, controls, and aesthetic theme changes, make Blender 3.0 an experience more polished and professional-feeling than its predecessors.
标签: Blender Computer Animation